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Kin's Chronicle
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Devlog
v0.51.8
October 29, 2023
by
flashdim
The default game version has been updated to v0.51.6-beta-hotfix-1 to v0.51.8, which includes all the changes and additions between those versions. This fixes a lot of long-standing bugs, enhances the...
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v0.51.8-beta
October 25, 2023
by
flashdim
What's Changed 🎁 New Content * Native Mac release! * Native Linux/Steam Deck release! ✨ Enhancements * Updated core NW.js libraries to speed up the above * ALL maps have been reworked for better...
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Early Access Now Available!
July 28, 2021
by
flashdim
#Early Access, #patch
Help shape Kin's Past, Present, and Future Kin's Chronicle is launching in Early Access on Steam in an attempt to get wider feedback and to grow better as an experience. Plus, I am just a single dev/p...
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v0.35 Beta/Demo Update
July 05, 2021
by
flashdim
Contest Winners and a New Boss! We have our giveaway winners! @LumineraGame, @hpl2016, @Olmos_1, @DeadeGuard98, and @supherbyus all win keys for the beta and final releases of Kin's Chronicle! In addi...
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Demo v0.32 Update
June 30, 2021
by
flashdim
v0.32 Demo Update Crafting Gets an Upgrade! New Features Added player buffs/debuffs to Battle HUD Talking to Zero in the Keep grants Uncommon gear crafting Parts can now be upgraded Element Orbs can b...
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Demo v0.31
June 29, 2021
by
flashdim
New Features Riley and Zero side quest chains have been added Once recruited, Riley can change party member names from the Keep There is now a chance to upgrade Earth Worm boss via second battle Enhan...
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v0.30 Demo
June 27, 2021
by
flashdim
Enhancements Mouse cursor now hides when unused after 3 seconds Added a thicker outline to Tarot Card notifications for legibility Intro cinematic camera improvements Bug Fixes Opening the menu while...
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Win a copy of Kin's Chronicle, or name a boss!
June 26, 2021
by
flashdim
The game officially launches July 26th!! Gain more entries and help us promote awareness by playing the game and joining our socials. Five winners will win a copy of the game, and one will get to name...
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v0.29 Demo Update
June 25, 2021
by
flashdim
Small fixes and features Thanks to everyone who has checked out the demo so far! It will be updated for a short while with minor improvements and a little bit more content before I start working on th...
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Kin's Chronicle Demo Available Now!
June 23, 2021
by
flashdim
1
Now you can try out the first half of Act I for free, and see if Kin's Chronicle will be up your alley! The Demo includes dozens of craftable weapons and armor, even more spells, and a host of minion...
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v0.18 alpha
June 01, 2021
by
flashdim
-Grotto map! No treasure or quests yet. -Two new recruitable enemies! Enhanced -Brambleburgh remapped -Gated higher level Crafting to reduce clutter -Moved and resized "bubbles" when recruiting -Game...
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v0.17 alpha
May 30, 2021
by
flashdim
New -Losing a battle restores HP/MP and teleports player to map entrance Enhanced -Darker backing on battle dialogues to mask turn order better -Gave status effects in battle a border so they are easi...
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v0.15 alpha
May 28, 2021
by
flashdim
Enhanced -New crafting FX/SFX -Increased screen shake slightly in Bramble Gorge -Disabled F5 key to prevent accidental restart Changed dialogue fast-forward to Shift from Ctrl Fixed -"Width null" cras...
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v0.14 alpha
May 27, 2021
by
flashdim
New -Bizarre Dance now restores a little MP for the whole party Enhanced -All instinct abilities now cost 0 MP -Grotto healing pool works properly and has an animation -Disabled F12 dev console key du...
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Closed Alpha is Live!
May 26, 2021
by
flashdim
Kin's Chronicle is live for wishlisting on Steam! Join us on Discord as well! http://kinschronicle.com http://twitter.com/KinsChronicle http://discord.gg/rFmqF343DP...
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v0.11 alpha
May 25, 2021
by
flashdim
v0.11 alpha =========== New -Random mobs will automatically recruit when they hit 0 HP and are not yet in the party -Integrated Steamworks API Enhanced -New Casting and Powering Up animations -Element...
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v0.10 alpha
May 22, 2021
by
flashdim
New -Added Void Hive and Magma Hound enemies to Cavern -Player can now sprint on map to run from enemies -All enemies given red flashlights for better view cone visibility -Added new icons for spears...
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v0.9 alpha
May 20, 2021
by
flashdim
New -Crafting animations -New menu transition animation -Weapon animations added (sound still needs retouching) -Wandering enemies can be snuck up on and can also surprise players -Wandering enemies a...
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v0.8 alpha
May 17, 2021
by
flashdim
v0.8 alpha =========== New -Player now has an ambient "lantern" to light darker areas -Grotto and Cavern placeholder maps added -Kin's locked tail weapon is now swapped out with a changeable "tail cry...
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v0.7 alpha
May 17, 2021
by
flashdim
New -Redesign of main menu layouts for all tabs and submenus -Updated sprites for Cyrus and Rhea -Brambleburg Ruin updated -Added teleport to Gorge Fixed -Resized status gauge elements -Traps should o...
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v0.6 alpha
May 11, 2021
by
flashdim
v0.6 alpha =========== New -Reposition/Recode for higher resolution -Set up Steam Store and Community pages -Updated Element Status Core plugin with new Stars/Void names and icons -Zodiac icons added...
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v0.5 alpha
May 08, 2021
by
flashdim
v0.5 alpha =========== New -Renamed, animated, and FX'd 111 magic spells -Kin's tail weapon now has a whip animation and sound effect -Add new music: Title theme, Hub Theme, Boss Theme -Updated Boss b...
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v0.4 alpha
May 06, 2021
by
flashdim
v0.4 alpha =========== New -Kin's Keep remapped and decorated -Kin's artwork updated Fixed -After defeating Corvena the tile is impassable Community -Discord set up```...
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v0.3d alpha
May 04, 2021
by
flashdim
v0.3d alpha Gab text image and border thickness adjusted Bosses now immortal - dialogue will start when HP = 0 If "failing" a boss conversation, it restarts Corvena now appears in the exploration view...
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v0.3c alpha
May 03, 2021
by
flashdim
v0.3c alpha ========= New -Title screen -Initial music implementation(unmastered) Fixes -Victory themes overlapping -Convert boss voices to Gab function -State-based faces shouldn't revert if other co...
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